Worked on this from Jan.12-18th I think...it's my first entry for the 100 themes manga challenge. And I hate to say it, but my scanner was being stupid, I was too lazy to do anything about it, and thus you get a really bad, low-resolution pic of what is actually a very nice piece. I say that because I love the color. It's mostly earth-shades and by god I love it. But it's still open for roasts. ~_^
Firsdt thing that pops to my mind- the hand. It's not how it's drwn, but the thumb should be on the other side of the stick- the thumb works best opposable, expecially on that angle.
I like the frosty glow betwe nthe mountians- that's a nice touch. You use a referance for that? What was it I read in a perspective book- atmospheric distorion or something.
I think the forground ground needs a solid texture, or something that is sharp and accurate to give it a sence of 3D
I also reckon you could use some pure white water colour, or slightly watered down stuff to accent the clouds a little Nothing huge- just a bit of a highlight ^^
I need some reference of her hands-I NEVER do this right. :/ I can't draw hands to begin with. So I don't know why I bother. ><; No reference for the picture-I was just thinking of the backrounds DaVinci used, with his chiaroscuro technique? And I thought-"that looks like her world" and added some pointy mountains. They are so pwetty. What do you mean by adding texture to the foreground?
Where she's standing is where I mean. It's as close as her, so should have the same level of detail- at minimum, it should have shadows or some thing ^^
Hands aren't too hard if you remember that the thumb is opposable. Try the poses on your own hands first- photograph them so you cansee them if you must. Everyone hates hands. Including me. That and shoes. That's why all my shoes are masses of black unless I have to make detail ^^
I see what you mean, she's rather flat in comparison with the backround. I think my problem is that I included the backround on a whim, and didn't go back to place her into the whole scheme of the drawing-and the light source has changed too! >< Ah well, live and learn. Thank you for the advise.
I think her legs are too short/arms too long. ...I love the background. *.* It looks like there's a light fog in it, and even if that wasn't the intent I love the effect. <3
Hm, her arms are a bit long aren't they? _ _ She is a very small woman-only 4'4, but I don't know how to show that unless she's with another character. (Her boyfriend is like 7 feet tall so-I'd get yelled at for that too. >o< So I guess my way of trying to make her look small is just shortening things. :/ I'll work on it.
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Firsdt thing that pops to my mind- the hand. It's not how it's drwn, but the thumb should be on the other side of the stick- the thumb works best opposable, expecially on that angle.
I like the frosty glow betwe nthe mountians- that's a nice touch. You use a referance for that? What was it I read in a perspective book- atmospheric distorion or something.
I think the forground ground needs a solid texture, or something that is sharp and accurate to give it a sence of 3D
I also reckon you could use some pure white water colour, or slightly watered down stuff to accent the clouds a little Nothing huge- just a bit of a highlight ^^
Hope that helps
No reference for the picture-I was just thinking of the backrounds DaVinci used, with his chiaroscuro technique? And I thought-"that looks like her world" and added some pointy mountains. They are so pwetty.
What do you mean by adding texture to the foreground?
Hands aren't too hard if you remember that the thumb is opposable. Try the poses on your own hands first- photograph them so you cansee them if you must. Everyone hates hands. Including me. That and shoes. That's why all my shoes are masses of black unless I have to make detail ^^
So I guess my way of trying to make her look small is just shortening things. :/ I'll work on it.