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Posted on

FYI Teito, i edited your post to include the thumb code for the artwork so that it creates a link. We need this so we can view the artwork and check any notes we have about your character's approval status.

You can do thumb codes by writing [thumb ID], no spaces and replacing ID with the number of the artwork. Like 12345. The thumb code is also available for copypasting when you view the art.

Posted on

Hi Sammy.

I moved this to the Dragons of Aquella marketplace for you.

Posted on

Hi Seepran,

Electricity/lightning is a separate element which will be introduced later.

If you did want to choose sky and draw your characters element as lightning, that's pretty close enough that it is ok. You can interpret these elements loosely for your artwork. But as far as how the mechanics work, it will be counted as a "sky" elemental attack, even if your drawing depics lightning.

Posted on

Every 1-3 months I give an update. This includes changes since our last developer update post.

We've had several releases since the last update: v5.1.0, v5.2.0, v5.2.1, v5.3.0, v5.4.0, v6.0.1, v7.0.0, v8.0.0, v8.0.1, v9.0.0 (most recent)

⭐ Notifications

I've introduced some improvements to our notifications system. I had to build a brand new notification/message center because we're planning to start introducing automated game related notifications for ARPG players such as AP counts, gold added to your banks, etc later down the line and it made sense to go forward with this transition now. I'm also consolidating the code that powers our comments system.

As a result of these changes, all art and blog comment notifications now appear in a new message center, while writing and comic comment notifications are still appearing in the old interface. This is temporary until we get everything migrated. By end of the year we'll be able to have everything in one place.

But for now, you'll be living between two different pages to manage these comment notifications. Thanks for bearing with us through this.

We also have improved the user menu interface on to show you your notification count along with the relevant clicky clicky links to get you to your notifications more efficiently.

Blog Comments

Blog comments were just re-launched today! They function just like art comments.


[user 123] (without spaces) and @ username without spaces now work in art descriptions, blog posts, and art/blog comments. Support for [thumb 123] (without spaces) will be added in the coming weeks. It does not send the person a notification (yet). But that feature will get added eventually.

πŸ‘— Design and Rebrand

We introduced a new footer with are lovely new logo back in late May. I hope you enjoy the change. This harkens back to older versions of our site where we used to have a mascot present in the header or footer. I'm glad to bring back this little touch of fantasy.

And the logo itself is hand lettered and inspired by celtic knots and old storybook titles.

We also added better looking social icons.

What's coming

The what's coming is still much of what was listed in the last update in the What's coming section. Major upgrades to art, writing, comics are underway. I'm mostly dealing with lots of behind the scenes stuff to make this migration happen.

Thanks for reading and see you in the next update!

πŸ“ Change log

As you can see by the list below, I've been coding like crazy and fixing lots of bugs...


πŸ”¨ refactor (pm) verify recipients

πŸ”¨ refactor (pm) methods to send messages

πŸ‘— ui (forums) make the forum input box easier to use on mobile

πŸ”¨ refactor (pm) models and services

πŸ‘— ui (art) favorite and follow button changes

⭐ feat (tags) strip # in tag names

πŸ‘— ui (blogs) add edit buttons

πŸ‘— ui (filters) make checked state clearer

πŸ› fix (character) orphaned characters

⭐ feat (comments) gain xp for up to 25 comments per day

⭐ feat (comments) support [user] and @username in comments

⭐ feat (blogs) support [user] and @username in blog posts

⭐ feat (art) support [user] and @username in art descriptions

🍱 assets (news) easier access to arpg content

πŸ‘— ui (notifications) clarify delete button text

πŸ› fix (notifications) avatar images in email notices

⭐ feat (comments) permalinks

⭐ feat (blogs) show total comments

πŸ”¨ refactor (blogs) move comments to universal comments

πŸ› fix (notifications) add missing cron scripts to send email notifica…

πŸ‘— ui (subscriptions) make it clearer online vs email notices

🍱 assets (profile) link to community interaction form

πŸ”¨ refactor (art) add universal id

πŸ› fix (notifications) fix art url for red curtain art comments

⭐ feat (notifications) add pagination

⭐ feat (notifications) script to migrate old art comment notices

⭐ feat (comments) add universal comments in legacy header

πŸ”¨ refactor (comments) remove submission specific code from comments

⭐ feature (notifications) show total notifications in upper right

🐝 chore (app) ignore debug file

⭐ feat (notifications) reply to comments

πŸ”¨ refactor (comments) merge new comment components

⭐ feat (notifications) comments in new notificiation center

⭐ feat (notifications) email notice scripts

⭐ feat (notifications) utilities for emailing notices

πŸ”¨ refactor (notifications) send comments to new notifications

πŸ”¨ refactor (comments,notifications) shared constant for type

πŸ”¨ refactor (comments) legacy code updates for table changes

πŸ”¨ refactor (comments) genericize comment moderation api

πŸ”¨ refactor (comments) genericize json api interface

πŸ”¨ refactor (comments) art comments to universal comments

πŸ”¨ refactor (notifications) use json mysql type

πŸ”₯ prune (user) legacy migration scripts

πŸ“ docs (app) correct app startup

πŸ› fix (comments) cloud storage migration correction

⭐ feat (flags) paperdemon arpg queues

πŸ”¨ refactor (comments) remove exceptions, attachments

πŸ”¨ refactor (comments) use new comments api instead of old one

⭐ feat (comments) add api to moderate comments

πŸ”¨ refactor (comments) move components and services

πŸ”₯ prune (comments) remove abstract comment model

πŸ”¨ refactor (comments) move art comments to comments folder

πŸ”¨ refactor (comments) move attachments to the cloud (#527)

πŸ”¨ refactor (comments) store attachment image urls (#526)

πŸ› fix (forums) jr mods can't see mod controls

πŸ› fix (art) filters not working

πŸ‘½ compat (app) Angular, RXJS upgrades

πŸ› fix (art) filters not working

πŸ› fix (legacy-art) broken images footer roulette

πŸ› fix (legacy-app) template rendering bug

πŸ› fix (art) record hit when art viewed

πŸ‘— ui (flags) reconfigure dracostryx queue list (#516)

πŸ› fix (blogs) pagination

πŸ› fix (framework) multiple emoticons in a message

πŸ› fix (profile) support period in instagram handles

πŸ‘— ui (submissions) make manage buttons visible always

πŸ‘— ui (blogs) reduce confusion around first blog post and multi blogs

πŸ› fix (flags) primary artist missing from recipient list

πŸ› fix (news) fix home redirect

🍱 assets (art) file size message

🍱 assets (error pages) update 503

πŸ‘— ui (flags) misc usability improvements for ARPG mods

πŸ”¨ refactor (users) increase capacity for user ids and submission ids

πŸ”₯ prune (ads) delete ads component

πŸ”₯ prune (art) remove oekaki front end

πŸ”₯ prune (php) misc test files

πŸ”₯ prune (portal) backend portal files

πŸ”₯ prune (pages) front end and backend

πŸ‘— ui (blog) headings format in body of post

πŸ‘— ui (flags) remove level 2 requirement for arpg queue

πŸ‘— ui (account) style login error

πŸ› fix (art) user info missing for commenters

πŸ‡ perf (app) remove charts api

πŸ‘— ui (homepage) add social meta info and image

Posted on

Lot's of things to catch all of you up on...

πŸ›‘ Staff changes

Since we've had so much growth over the last couple months, we've expanded our staff to help us keep our community operational.

MaskedLin has joined as a Jr Moderator on to moderate new submissions posted and ensure site rules are followed.

Miriam-chan and DigiQWill have joined the team as Jr Mods to help us operate the PaperDemon Art RPG.

Please give our new staff a warm welcome! If you ever have questions about rules or how to use the site, please ask in the discord #halp channel or in our help forum.

πŸ₯ž General Art RPG Community stuff

Shyftlock has written a new community interaction form. If you are an active ARPG player here, please update your profile with this form because this will help inform other players how to best interact with your characters (if at all). You'll find a link to this new interaction form from the edit profile page and in our wiki.

🎲 PaperDemon Art RPG Updates

Many of you have been asking what's up with your character registrations for the PaperDemon Art RPG. We received more interest in the game than we were anticipating so it's taken us time to recruit staff to help us with operations. We've just onboarded new staff in the last few days so give us a couple of weeks to get caught up with the queues.

In the next couple weeks you'll be hearing from them about your shiny new character ID which you will be tagging all of your submissions with.

We've also updated the Character Creator challenge to allow writing entries so that writers can participate more easily.

The next challenge for the PDARPG will be out later this week. Stay tuned!

🚫 Rule updates

With so many new people here, we've had lots of feedback and questions around our rules so we've made some changes.

  • Rules regarding presentation of your artwork/images have been removed in order to make the site more accessible. Not everyone has the technical means or ability to display their artwork professionally.

  • Rule against AP trackers in the writing section has been added to avoid the Writing section from becoming filled with AP trackers. We suggest you use the blogs feature for that instead or use an offsite tracker.

  • Rules against nude photos or photo manipulations of nude photos has been added. This is because we don't currently track or verify if the subjects have consented to being photographed and are of legal age.

  • Site rules regarding mature content has been moved off to a separate wiki page to avoid exposing minors to mature terms.

  • We've officially stopped the practice of exposing your personal information if you're caught plagiarizing and removed the warning regarding this from our site rules page. This is effectively doxing and is not ok and not inline with our privacy policy. (As a note we haven't actually added anyone to the hall of shame in many many years so even though this was technically part of our rules, we stopped actually practicing this years ago)

  • Our rules already stated we don't permit pre-pubescent/pubescent minors in sexual situations in art or comics, but previously this didn't apply to writing. For consistency, we changed the rules and pre-pubescent/pubescent minors in sexual situations are no longer allowed in writing with the following exceptions:

> Pre-pubescent/Pubescent minors in nude or sexual situations. Exception is made for writing submissions as long as it's not detailed or presented in a titillating way. E.g. to convey a character endured sexual abuse is OK. Please make sure to also include a warning in the summary of your writing submission.

  • Additionally, our rules around spam have been reworded and clarified to the following:

> '''Don't be annoying'''. Don't flood the site with useless content like emotes/emojis or meaningless text.

> '''No spam/ads''' Don't abuse the services of PaperDemon for off-topic promotional purposes/spamming. Creating an account for the purpose of posting off topic advertisements (such as ads for cell phones, DOTA currency, homework completion services, etc) is not permitted.

> Exceptions: The no spam/ads rule '''does not apply''' to

* Artists promoting their online art stores (selling things like prints, ceramics, stickers, etc). Artists who wish to promote their online stores are welcome and encouraged to link and promote their shops.

* Art RPG players promoting sales/trades of their Art RPG items.

Read the complete ruleset here.

πŸ’¬ Forum changes

We've added a new Marketplace forum where you can share commission information or post information on Art RPG item sales or trades.

The Personal, Relationships, Life Advice forum has been renamed to Emotional Support and Mental Health.

Several forums have been archived due to lack of use or replacement via discord.

  • Job board (Use the new Marketplace instead)

  • Comics and Manga (use Art instead)

  • Oekaki (oekaki features broke a while ago)

  • Image sharing (this is done via discord these days)

  • News, Current events, politics (we discourage these sorts of discussions now due to how heated conversations get)

  • Animation (use Art instead)

  • Music (people use discord instead)


PS: For sticking with this article until the end, I present you with a πŸ₯ joke.

Why did the Croissants take the Donuts and Bagels to Disneyland?

They thought it would be fun for the hole family.

Posted on

Hi ChatLunatique,

We're still assembling and getting our ARPG admin team up to speed. So it may be a couple weeks before you hear back but you can still move forward with the next set of challenges and receive XP regardless.

Posted on

On Jul 1, 2020, seepran said:

how about personal/private species one owns themself?

Yes this is ok. If you own the copyright to it, you're all good. i'll update the rules to clarify.

Posted on

Hello Kyath,

You can do robots as long as they meet the requirements specified in the wiki

Your character must be humanoid, as in having two arms, two legs, one head, stands upright, have opposable thumbs.


I think we have to say no for now to any open/closed species because those are owned/copyrighted by their respective owners. I'm open to discussing this with open/closed species owners though.

We also want to avoid a case where players are doublecounting their art in two games.Β 

Posted on

PaperDemon is proud to announce another Art RPG has joined the PaperDemon community. Please join me in giving a warm welcome to our friends from Dragons of Aquella.

For those who are a part of this community, welcome and we're super excited to have you join our community!

More about the world of Aquella

Aquella is a primarily aquatic world and home to the feisty and agile sea dragon: the Aqrion!

While Aquella plays host to a variety of ocean critters and the fauna native to the island chains that make up the surface, the Aqrion is the most abundant species on the planet.

So, come join us! We welcome all people and art forms. Collect your own sea dragon, breed your own clutch, participate in competitive racing and role-play with your new friends!

If you're interested in learning more about this Art RPG, check out their DeviantArt page. They'll be continuing to host their announcements there for now but pretty soon gameplay and art hosting will be moving to PaperDemon!

I'm legit excited. More Art RPG related announcements are coming soon!


Posted on

Submitting a feature request

First check the feature request trello board (linked below) to see if the feature is already been submitted). If so, you can upvote it.

To submit a feature request, just post a new thread to the Suggestion Box forum and we'll get it into the feature request board if applicable.



Why I don't always accept feature requests

Someone recently filed a feature request for a feature on PaperDemon and unfortunately, I had to decline it. Sometimes this happens so I wanted to take a moment to outline my thought process because I think it will help inform future conversations around feature requests and feedback...

PaperDemon's direction was previously providing a place to share art and build a sense of community. Over the years we ended up becoming something like a DeviantArt alternative. But continuing as simply a "DeviantArt alternative" was not working. The value offered wasn't compelling or strong enough. So I pivoted toward focusing on motivation and gamification circa 2017. Community and sharing is still a big part of this direction. It's just that there's no longer a focus on bells and whistles for sharing features.
Art RPGs are the perfect culmination of sharing, community, and gamification. Our current roadmap is focused on delivering a unique value around an integrated Art RPG experience. This means my current priorities are onΒ 
1) providing features necessary for operation of Art RPGs
2) simplifying and improving the core submission systems to better work with Art RPGs and have a better user experience
3) building out integrated Art RPG features like a character database, item database, and inventory tracking.
I get that there are many features you may be used to that are standard on sites like DeviantArt and it sucks to not have all the same features that you had there. But it's not realistic for me to deliver both the same feature set of DA and Art RPG features. Especially considering we have a much smaller team. In other words, fullfilling your feature request may mean it is taking away time from building what could be more valuable features for Art RPGs.
I'm always open to feedback. But I'll be reviewing that feedback in the context of our priorities and roadmap. I just want to set the expectation that some feedback may not be realistic to be addressed in the near term (or even long term). That doesn't mean we can't talk about it though.
To be clear, don't hesitate in providing the feedback. It will be my job to filter it out and determine whether or not it's aligned with our priorities. I just ask that you be understanding of the fact that I have limitations and priorities.
Thanks for taking the time to read this wall of text.