This is Link, from the Legend Of Zelda Nintendo video game. Not really going for a specific game. Perhaps something more like Ocarina of Time. But I've drawn him in my own style of course. :grin:
Sorry for the lack of a creative title. I haven't come up with anything good yet. :P
Anyway, I keep trying to create another drawing that's as dreamy and magical as this piece...
...but I'm not sure if I've succeeded yet. This one is closer than my last Paper Demon Link drawing...
Do you think I should crop in more? Make the focus more on his face, shoulders, and chest?
I've got multiple versions of this file at different stages. I plan to make a photoshop demo based on this piece.
With many of my photoshop pieces, my goal is color, not value. I am going for more of an expressionistic piece. That will be the focus of my tutorial once I get around to writing it. I don't see a whole lot of people really using color in this way digitally. I think peeps might be interested in seeing my process.
Thoughts, questions, concerns, suggestions? :ponders:
I think I love the last piece (with the wings) the most. The composition is beautiful, the colours and wings seem ethereal, but the longer you look the more you see.
I think the first pic is a bit too 'crude' (I hope that's the right word), the lines could be a bit finer. I still love Link's face there (and let's not forget the fact he's shirtless ).
The second pic is too focused on his face and takes away a bit of all the movement that's evident in the other works.
I'd love to see more!
Are you saying that this latest one is the one too focused on his face? I like the fact that the focus is on the upper part of the picture instead of the whole body.
Anyway, thank you again for the comments Eleanora.
So the first small pic is the pic I think is a bit too focused on the face, which makes it less full of movement then the other two works.
I hope I've made it clearer now
Thanks for clarifying. Your comments are helpful.
Maybe crop him from the nipple line donw as a second thought. The rest isn't that nessecary, is it?
Thanks for your comments Arkillian. They were helpful
Oh and I've been meaning to tell you, you were right about where those silts go on Inu Yasha's haori.
thanks for the comments Kichi.
I would definatly be interested in you posting the process too. Again nice job BR!
I understand about the over complicating things. I try my best to fight that urge and simplify where I can.
I was thinking of using a detail of this one for the banner when the site moves over to paperdemon.com. Just sort of a visual cue that we are under a new name. But if you think the one we've got is better, then maybe i'll just leave it
And about the banner, I didn't even think of that. Not changing it to avoid confusion. That makes sense.
About the lines thing. I think I may have used to feel the same as you that if there aren't enough lines in there it feels incomplete. I actually still feel that way when I'm doing figure drawing. I feel that A LOT actually. I get to the point where i think i'm done and don't want to work on it anymore. Then there's still plenty of time left for the pose and i look down at my work, then the work of my classmates, and I'm like WOW they've got a lot of detail in there. And mine is so simple. Ah well. Enough of my babbling.