And what you can't see is that there was another face model underneath it. The first faces that I do A) suck balls, B) have absolutely no edge flow, and C) Are stupidly high poly (around 8k I think), which is why I'll do a second one over top, piece by piece.
The torso is as low as I can make it while still holding detail just so when I put clothes on 'im I know he's proportional (and so I know where to add some detail ie: his shirt is really tight around the abs, so I'll know where his abs actually are to ad detail).
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