scientifical

Posted Dec 1, 2006, 3:48:35 AM UTC
Still in the middle of this one, unfortunately. *fails*

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  • Nov 30, 2006, 8:50:23 PM UTC
    Want some advice on it? I have a few quickies for future art if you want them Yes
    • Nov 30, 2006, 9:16:03 PM UTC
      Sure, I never turn down advice. Some stuff like his hands are obviously gonna be fixed when I get around to them, and I'll figure out some way to make her less mannish, but any critiques you have I'll be grateful for.
      • Nov 30, 2006, 9:50:41 PM UTC
        Coolies ^^ I'm not so crash hot at hands either O.o I normally photograph mine if it frustrates me too much!! XD LOL!

        Alright- Afew keen things to remember when drawing stuff- (please refer to visual crit Wink )

        Hair- or clothes. This is going to sound dumb, but draw them off a naked, hairless body. Make the hair sit on the head, not the head sit under the hair etc... This way, part lines will be where the head is, and hair puffs out evenly etc...

        ears- They are the length of the nose (eye level to bottom of nose), but also the same height on the head. People that wear glasses have a sort of horizontal line from the frame to the ear- this changes if the frame has a high leg but you get the point right? So if the head tilts, so does the ear Yes

        Gravity- Gravity plays a huge part, and sitting sideways on the desk can give your characters an arc with gravity- I noticed this ages ago with my art. The people on the left lean alot to the left, and people on the right are good. Way to fix this? Se how I've drawn a green line? That is how gravity would be pointing to make him balanced. He needs that line straight up and down to look right. Also something to note with gravity, is weight distribution- if you have alot of body to the left- you need the body to twist to counter it on the right. To find where the gravity is, draw a line from the top of the neck down the body, so 505 of the body weight is on either side of the line. There's your gravity. So- how do you stop the tilt? Easy- draw your line FIRST, then sketch the body onto it. Example on the right of the picture- the proportionsare wrong btw- Just the weight distribution. If you draw those lines first, you will always draw balanced people.

        I hope this wasn't too much ^^ I can give more, but that enough for now- I'm late fore ANIME :drools:
        Image attached
        • Dec 2, 2006, 7:32:07 PM UTC
          Arks comments about drawing the hair and clothes off of a hairless nude manikin is really good advice. I draw using the same method.

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