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Uploaded on Jan 20, 2023, 6:06:26 AM by Cupcakes .

Ghost-Eye #pd889

HP
59 / 100
Character data
Date addedJan 20, 2023, 6:06:01 AM
Date last editedApr 8, 2023, 3:57:43 PM
Owner Takken
Origins
Designer URL Designer
rank
2
classId
spentAP
0
latentElement
4
talismanAbility
1
abilityArt
hasReceivedPackingAllowance
craftyLastDrop
0
defenseBuff
0
attackBuff
0
charismaBuff
critBuff
concentration
battleStats

Age: 40 years old

Race: Lizard-folk

Gender: Male

                                                 Abilities:
                                     Spirit Calling:  
He can call the three spirits that left his realm to his side. Each of them has their own will and can independently act from Ghost-eye, though they cannot affect the physical realm without first going inside of his body and attaching to his soul. I,E. posessing parts of his body.
  Phyrra gives him the ability to Set aflame anything that he touches... provided it can catch flame. The flame lasts until she leaves him or an object catches fire on it's own. 
 Sylvan allows him to touch another person's embodiment of being(their soul). Of course, soul manipulation in this way only lasts for a few seconds and prevents any movement of the touched body part(s) while that particular part of the soul is gone.

Oedipus lets Ghost-Eye peer into someone's inner secrets, so long as he is touching that person or their soul. It is not memory manipulation, more so it is the deepest desires or thoughts, the dark secrets best kept away in "human hearts".

                                                   Lichen-clothes:

Ghost-eye's clothes are alive. They feed off of his scales at the same rate that he grows and sheds. They provide a nigh-endless source of food for just him. The Lichen around his shoulders is constantly wet and does poorly within cold regions, forcing Ghost-eye to sometimes revert the Lichen to a patch of seedlings that he can hold within his bag for later replanting and reuse.

Ghost-eye's "pants" are really the roots of the Lichen. They seek out water sources and allow Ghost-eye to purify enough water to drink, though the process takes several hours for slightly-dirty water, and even longer for more polluted water.
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Strength: 6  
His years on the battlefield have given him a long-lasting relationship with his muscles. He's above-average and maintains that average with a moderate excercise routine

Agility: 3
Age dulls the senses and replaces them with a propension for alchohol and concubines.  Ghost-eye has not indulged in either of these activities, but his body deteriorates all the same.

Speed: 2
Time has caught up to him. He can't run as fast as he used to, nor can he dodge most attacks. Though, he's learned to simply not dodge, if it's advantageous.

Tactics: 8
Wisdom persues that of a man who thinks not one year ahead, not one hundred years, but a thousand. Though in this new world he has no kin, he knows that to build a worthwhile legacy... it must be one that lasts forever. He's seen and experienced hundreds, thousands of battles within his lifetime. Won wars with less blood spilt than a vampire's morning snack. Ghost-eye doesn't intend on stopping just there.

Skill: 6
The memory of how to swing a spear or fire an arrow is ingrained within his mind, his body. He couldn't forget how to do either of those things if he tried... though his body does not agree with what he intends to do, sometimes. He has the calculations perfect within his mind, his arrow aimed to hit the bullseye, but defeat snatches the jaws of victory as an old scar opens up, twitching his arm and having the arrow fly in an uncontrollable direction.

Uncomfortable subject matter: None. He is comfortable with all subject matter. Humans might make him uncomfortable, only though past experiences with... other humans.

Bio: Ghost-Eye is... was... a chieftan for his tribe. Thrust into a new world with little knowledge of how anything works, he seeks to find a way to return. If that is not possible, he will rebuild. His many years spent alive were all in service to make his tribe the largest and greatest around, though all he has left are a few of the spirits that were attached to his soul when he was forcibly ripped from his previous reality. His body cannot regenerate like those of his tribe. He is a cold, careful lizard-man who does not share human morals. If one must be hurt or coerced into submission then it shall be done. If no force is necessary, strength must still be shown but cruelty is unforgiveable.

  • 79
    Ability Points
  • 2
    Rank
  • Charismatic Talisman Ability

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