Comment 89064

Parent Comment

Dec 27, 2015, 1:06:41 AM UTC
Oooh- I get it now.

To fix it? I don't think bluring it is the answer. https://images.rapgenius.com/67e244b1faa9ca1107774e6d8ea3d74b.777x777x1.jpg This image has a pigeon in the foreground with a city going off into the horizon line, and the city close to the horizon line isn't blurred any more than your castle. the smaller details don't vary in colour at that distance and you only see large structures that stand out through the sky blue colour. It's.... simplified. I imagine that the castle will be like some of the tallewr buildings in this- only lit up by contrast, and recognisable as a castle by shape. Perhaps if the shape behind him is closer to his hight then that gets more rendering and colour. cause right now, the ground is about as rendered as the man- sans linearts for defined edges. I don't know if any of this is a help, but I think that is what threw me. I'm... not an expert on it though. I'm still learning about colour and stuff like atmospheric distortion. I have James Gurney's book on light and colour, but I'm not ready to study from it yet. IF you haven't seen it yet, you may get something from it. It's way too advanced for me yet still though XD

Comment ID 89064

[Art] Heiland von die auf die Erde
Dec 27, 2015, 1:21:26 AM UTC on [Art] Heiland von die auf die Erde
Thanks. I should probably use references next time.

Replies

  • Dec 27, 2015, 1:24:58 AM UTC
    It's no problem. I was a little confused, that's all Smile I'm certain that if I knew the game I would've picked up the context no issue cause the image is lovely Smile