Comment 58901

Parent Comment

Sep 11, 2007, 5:49:29 PM UTC
The knee is pretty long for a horse, but it fits, since most of the body looks more like a greyhound than an equine. In that context, it's perfect. ^^ The distance between the knee and hock should probably be longer, but from a stylistic point of view, it looks just fine. ^^

It's a very good sketch. It's clean, has good movement, the texture's executed perfectly, without overdoing it... "Have I ever told you you're my hee-eero?!"

Comment ID 58901

[Art] Ballpoint Kirin
Sep 23, 2007, 3:39:59 AM UTC on [Art] Ballpoint Kirin
:3 :nod: Equine anatomy's still something I struggle with. Thanks for pointing that out, I'll definitely keep it in mind next time around.

XD :noogies:

Replies

  • Sep 23, 2007, 8:33:35 PM UTC
    Any time. ^^ It's not so hard, just takes practice. Of course, I'm a horse freak and spent half my time looking at picture books full of horses, so I had plenty of reference material... Anyways. No problem. ^^

    Oh... and noogies? OW! *rubs head*
    • Sep 24, 2007, 5:58:29 PM UTC
      :nod: Of course. :3 It'd be easier if I could be out and actually watch horses and deer up-close. XD Pictures are great but they're not as alive as I like to capture. A lot of the time pictures of horses are kinda in generic standing poses. Same for deer, it's hard to capture then in dynamic motion. O-o
      • Sep 24, 2007, 6:08:12 PM UTC
        It depends. I know I've done google searches on certain horse breeds, or whatever, and a lot of farms like to show their horses when they're playing. I have whole powerpoints full of pictures of different horses in hundreds of poses. Try it!
        • Sep 24, 2007, 6:22:43 PM UTC
          Ooh maybe I should try that rather than like "Horse" or "running horse". XD Thanks for the advice!