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Uploaded on Mar 17, 2023, 5:02:03 AM by
Uploaded on Oct 16, 2022, 8:22:38 PM by
#pd690
Character Age: 24
Sex: Male
Character Species: Dogfolk (Golden Retriever)
Hair: Best described as a natural blonde balayage. A short, warm-toned overcoat gives way to a cascading titanium blond underlayer.
Eye color: Red, similar to dried blood.
Abilities: A dog's smell and hearing. Tracking, and marksmanship. Resonance. Verbal assault and analysis.
Height: 5'6"
TOTAL: 24 Points
Strength: 5/10
As both an Earth-user and a canine, Luis is given natural strength without training nor diet. Additionally, Luis takes on menial tasks of all kinds, leading to further developement, similar to a farmer's build.
Agility: 1/10
Luis has had no combat training whatsoever, and therefore clumsy on his feet. Easy to outmaneuver.
Speed: 2/10
Although dogs are naturally fast, Luis refuses to go faster than a jog, even in emergency situations. He does, however, have remarkable endurance, both from his Hunting Breed and previous occupation.
Tactics: 8/10
By many circles, Luis is considered somewhat of a genius. Afterall, Luis prizes his intellect above everything, honing it obsessively through occupation and dedicated practice. He takes immense satisfaction in knowing, strategizing, and sometimes testing how to destroy a person, through trap or verbal assaulr. Especially human. It's quite edifying. He will formulate a plan and enact it just as readily. Preparation is key.
Magic: 1/10
Because he is self-taught, Luis only has passive, instinctually-guided magic. Nothing usable in combat, only the barest of detection (but that's what his nose is for).
Skill: 7/10
Luis is a problem solver. He is exceptionally gifted at engineering. Give him enough time, and he will work tirelessly to create most any device. Because he prizes safety, everything he creates will be relatively idiot-proof. To problems, while he may seem dependent on modern technology, Luis can jury-rig a usable solution within minutes. Time is the enemy.
Nonmagical Capabilities:
Magical Capabilities:
Loves: What a dog loves: A good scratch. A good chewtoy. A game of fetch. Arrogance and strength of will. Philosophy and moral discussion. Innocence. Humanity.
Hates: Spinelessness of character. Incompetance. Superiority. Those that call or treat him like a dog. Dogs. Humans.
Fears: The supernatural. Anything that makes him feel powerless or useless. If legitamately afraid and backed into a corner, Luis will attempt to maul the offending party, much to his ideological self-destruction.
Strengths: Brilliant. A Natural Leader: Self-Confident, Brave, Headstrong, Resilient. Commanding Respect.
Flaws: Self-isolating. Rash, Quick to anger, Alcoholism, Cynicism, Arrogance, Controlling, Self-Righteous, Stubborn, often to the point of self-destruction. Megalomania. Hypocrisy. Susceptible to dog-like behavior (thrown balls, petting, chewing, mauling.)
Uncomfortable subject matter: None! Go wild!
Brief Biography:
Bio:
Luis Dafou... is not a dog. No, he isn't. No, everyone in the guild calls him a good person, a good MAN, even! That's right, Luis is a man. He is an inventor, an engineer, a conquerer, etc etc ad nauseam... a philosopher even! The Renaissance Man.
When he discovered he had Earth magic, Luis knew his moment had arrived. He would take fate by the horns, and face the on-coming bullrush. In Avangard, he made himself Chief Engineer of the Albatross. In Aridin, he survived being stranded the jungle for 127 days. In Castimere, he learned the language of light and color. He helped solve the Deca Drain issue. He fought and won every round in the Elemental League, goddammit! By Man, he'll do it all over again.
Today, Luis, is a mechanical engineer by trade, Rank Four Adventurer by title. He has worked on the hydraulic engines of great airships of Avangard, to the bizarre light and color engines of Castermeria. He continues to take requests of that nature, big and small, magical and non-magical technology alike. Using his past experience and occupations to guild him, he continues to uphold safety and idiot-proofing as his primary tenent.
His bastard of a father was many things, but he taught him the importance of respect and solidarity. Luis has made many friends, and many adversairies. The adversaries, admittedly, make more interesting company. In his free time, Luis likes to go down to the local pub, or back to the Aridin Guild Hall to converse, drink, or debate his fellow Adventurers.
He's even beginning to be feel like a goddamn hero.
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Meta info | Notes | Point change | Data changed | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Dec 1, 2022, 5:17:53 AM Change ID 31430 By | #40 Worst Wardrobe: Obedience Training | 4 |
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Nov 30, 2022, 6:42:18 AM Change ID 31322 By | Non-challenge Character art: Mozza SAVE the PIE!!! | 5 |
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Nov 23, 2022, 10:14:38 AM Change ID 30961 By | Non-challenge Character art: Mozza annoyed Luis in her sleep... | 5 |
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Nov 23, 2022, 9:31:58 AM Change ID 30951 By | Non-challenge Character art: Luis' Timeline | 5 |
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Nov 21, 2022, 7:13:01 PM Change ID 30879 By | added timeline |
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Nov 20, 2022, 8:22:33 AM Change ID 30845 By | Non-challenge Character art: Drunk Engineer: Mozza and Luis | 5 |
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Nov 18, 2022, 12:24:03 PM Change ID 30793 By | addendum: 'Magical Capabilites' and 'Fears' |
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Nov 16, 2022, 8:30:37 AM Change ID 30681 By | Non-challenge Character art: Luis and Mozza: Blueprinting | 5 |
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Nov 8, 2022, 3:44:53 PM Change ID 30361 By | #38 Family: Say Cheese | 4 |
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Nov 7, 2022, 5:27:21 PM Change ID 30325 By | Non-challenge Character art: Mozza Prisoner to Luis and Adrian | 5 |
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Nov 7, 2022, 5:10:33 PM Change ID 30320 By | Weekly Prompt #37: Halloween: These Few Pleasures | 4 |
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Nov 3, 2022, 11:56:17 AM Change ID 30113 By | added height |
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Nov 3, 2022, 9:17:18 AM Change ID 30101 By | Non-challenge Character art: Resubmission: Luis' Fantasy | 3 |
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Nov 2, 2022, 11:22:44 AM Change ID 30096 By | 3 Latent Element: Unexpected Outcome | 7 |
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Nov 1, 2022, 10:36:12 AM Change ID 30071 By | added information from intial character submission |
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Oct 27, 2022, 6:27:53 AM Change ID 29925 By | #36 Ghost: Luis' Ghost Scare | 4 |
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Oct 27, 2022, 6:25:58 AM Change ID 29924 By | #35 Evil: Luis' Dark Fantasy | 4 |
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Oct 26, 2022, 10:03:50 AM Change ID 29883 By | 2 Talisman: Luis' Talisman | 7 |
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Oct 24, 2022, 5:13:24 PM Change ID 29846 By | added character traits (flaws/strengths) |
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Oct 16, 2022, 8:21:57 PM Change ID 29578 By | Initial character creation |
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